For this week we're working on secondary forms for the head creation of our capstone game characters. This week I wanted to focus on fixing some proportion issues as well as getting the face much closer to the likeness that I'm wanting to capture.
This anatomy shot isn't necessary for the turn in requirement but since I'm working on this character full time I decided to go and sculpt through the body as well. The only part I didn't get to is the feet since I'm moving onto getting the armor blocked out for the team.
Here's a quick shot of the first pass block out for the attire.
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