For this week we did some tiling textures, I ended up making three different textures and doing variations for each of them here is a shot of them!
Here is a detail lighting pass in unreal showing off some sculpt detail as well as how the bake ended up looking in engine!
Here is the Base Color Pass in Unreal showing some of the color work!
And here is an example of how these look when tiled to four different planes on each group!
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