Schedule for Final Project:
Project Declaration: Batgirl Bust
Week 1: Block out for whole sculpt including body, eyes, gums teeth and Suit/Cape. (If finished can start some secondary detailing.
Week 2: Go for secondary and tertiary detailing, once this is done start a retopo and UV process.
Week 3: Finish Retopo and UV, Bake and texture finished out by the end of this week.
Week 4: Create Hair simulation using Xgen (going to try Unreal's hair converter if it doesn't work put I will just use the allembic for presentation.) and Final renders for industry review.
Reference Board:
Project Shots Week 1:
Here is what I have so far for week 1, I'm satisfied with the results and I'm looking forward to pushing this further!
Here is how it is matching up with my reference so far, I was lucky and found someone that attempted a similar project and have been using that as my main pose and face reference.
Here is how the side view looks so far for matching the reference.
And here is the project matching the scale of the Unreal Mannequin.